AI Insights · Timothy · July 2021
Top 5 2D Anime Games Performance in Russia Q2 2021
In Q2 2021, the top 5 2D anime games in Russia showed varied performance trends in weekly downloads, revenue, and active users. Detailed insights are available from Sensor Tower.
In Q2 2021, the performance of the top 5 2D anime games on a unified platform in Russia revealed some interesting trends. Data from Sensor Tower provides a closer look at the weekly downloads, revenue, and active users for these popular titles.
Hero Wars: Alliance RPG experienced fluctuations in its weekly revenue, with a peak of approximately $470K in early April and mid-May. Weekly downloads showed a general decline from about 151K in the first week of April to around 79.5K by the end of June. The game also saw a significant drop in weekly active users, starting at 456K in early April and decreasing to approximately 279K by the end of June.
AFK Arena maintained a relatively stable weekly revenue, hovering around $32K to $47K throughout the quarter. Weekly downloads peaked at 16.2K in mid-April and ended with a slight rise to 11.7K by late June. The game consistently engaged users, with active users fluctuating between 155K and 201K during the quarter.
Mobile Legends: Adventure saw steady weekly revenue, peaking at about $16K in mid-May. Downloads showed an upward trend towards the end of the quarter, reaching nearly 8.8K in the last week of June. The weekly active users metric also exhibited growth, starting at around 63.6K in late March and climbing to 72.5K by the end of June.
Arknights had a more volatile revenue stream, with a notable peak of $25K in early May. Weekly downloads remained relatively low and stable, fluctuating around 800 to 1K throughout the quarter. Active users stayed consistent, averaging around 8.8K for most of the period.
Azur Lane saw its weekly revenue peak at approximately $14.7K at the end of May. Downloads were minimal, with a slight increase to 112 by the last week of June. The game’s active users showed a gradual decline from 1.23K in late March to around 908 by the end of June.
These insights from Sensor Tower highlight the dynamic nature of the 2D anime games market in Russia, with each game showing unique patterns in user engagement and revenue generation. For more detailed insights, visit Sensor Tower.